Virtual Reality Market – Nonimmersive Technology,
Dublin, Sept. 11, 2024 (GLOBE NEWSWIRE) -- The "Global Virtual Reality Market by Technology (Nonimmersive Technology, Semi-Immersive & Fully Immersive Technology), Offering (Hardware, Software), Device...
Virtual Reality Market – Nonimmersive Technology,
Dublin, Sept. 11, 2024 (GLOBE NEWSWIRE) -- The "Global Virtual Reality Market by Technology (Nonimmersive Technology, Semi-Immersive & Fully Immersive Technology), Offering (Hardware, Software), Device...
Mark Zuckerberg says Meta will offer its virtual reality OS to hardware companies
Meta founder and CEO Mark Zuckerberg speaks during the Meta Connect event at Meta headquarters in Menlo Park, California, on Sept. 27, 2023.Josh Edelson |...
CREAL Announces Commercial Availability of Light Field Augmented Reality Hardware/Software Solution by Early 2024, Achieved with $18M in Funding to Date
Under Development for 6 years, Light Field Micro-Display Technology Enables Correct Depth Perception and Finally Eliminating Eyestrain Using a Simple Film Applied to Any Prescription...
Making Digital Manufacturing A Reality In The U.S. Requires More Than Hardware
Bryan Crutchfield is Vice President and General Manager, North America for Materialise, a global leader in 3D printing. getty Efforts by companies and countries around...
Apple WWDC Hardware Sneak Peek: Mixed Reality Headset and MacBook Air 15-inch
Apple's highly anticipated Worldwide Developer Conference (WWDC) 2023 is set to showcase not only software updates but also an array of exciting new hardware. While...
Augmented Reality: Hardware and Definitions
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The most available virtual reality package however?
PS-VR2-1-vw0215Upon unboxing the PlayStation VR2, Sony Interactive Entertainment’s lengthy awaited 2nd kick at the digital actuality can owing out Feb. 22, the very first point...
How Creators And Influencers Are Leveraging Augmented Reality Into A Profitable Business
Akhil is the Founder & CEO of Pixl. He has 7+ years of experience in the Augmented reality space with multiple patents & research papers....
This year has seen a 50% rise in the penetration of Virtual Reality (VR) headsets with 11% of respondents now owning the hardware
This year has seen a continued increase in the ownership of games consoles. The rate of ownership has risen from 34% of respondents in 2020...